---
title: "Aniimo RV Homeland Planner: Best Setup per RV Level"
game: "Aniimo"
game_url: "https://qna.gg/games/aniimo"
author: "Qloude"
author_url: "https://qna.gg/players/Qloude"
topics: ["Co-op"]
summary: "Orders beat the Co-op Store by about 4×. At RV 12 an average day of orders pays ~99k Home Coin against ~23k for selling the same goods, with Credits and Stamps on top. Always fill Emergency Orders. They pay ×2 or ×5 on…"
url: "https://qna.gg/g/aniimo-rv-homeland-planner-best-setup-per-rv-level-e39130d1"
published: "2026-11-11T06:54:03.085Z"
updated: "2026-11-11T10:04:26.772Z"
source: "QnA.GG"
---

# Aniimo RV Homeland Planner: Best Setup per RV Level

- Orders beat the Co-op Store by about 4×. At RV 12 an average day of orders pays ~99k Home Coin against ~23k for selling the same goods, with Credits and Stamps on top.
- Always fill Emergency Orders. They pay ×2 or ×5 on everything except stamps, and the game warns you before you refresh one.
- Take ★3 orders over ★2. The ★3 version of the same item also pays Wood Block or Mineral Sand, which is your RV bottleneck.
- ★4 orders pay 3 Element Gems (e.g. Chroma Ore, Chromaflare Peony). Orders for Recipe Note / Dream Spark items can include a Pure Element Gem, which is a good reason to buy every Dream Spark recipe.
- Reroll bad orders. You get 5 free refreshes a day (from RV 4). Refresh orders that pay little, want something you don't make, or have no material bonus. Orders never expire.
- Going for RV 21→22? That upgrade needs 10,580 Microcrystalline Ore Plate. Pick orders that pay Mineral Sand over Wood Block.
- New orders: 4 at 04:00 and 2 at 16:00 (server time), 13 on the board at most at RV 12. Keep the most-asked items in stock (list below).
- Buy Power Module, place a Crackle Generator (needs a Lightning Aniimo) and Crackle Power Poles to extend coverage.
- E-mode runs a building with no worker. If you use less power than you make, buildings run up to 120%. Going over the cap drops them below 100%.
- Power cost: Mines, Wells, Aniipod Maker and Dance Pad Polisher use 30 × level. Everything else uses 15 × level.
- Put all processing buildings on E-mode. Keep Mines on workers (Playful Shrubclaws). Keep Wells on workers until RV 15.
- Don't upgrade buildings you don't need a higher recipe from, and keep old Lv1/Lv2 Kilns and Benches instead of upgrading them. Higher levels use more power. You can't downgrade. Remove buildings you don't use.
- Byproducts first. Trees give Wood Block and Mines give Mineral Sand. Those, not coins, gate RV upgrades. Always grow your highest-level tree and mine recipe.
- Wood Block → Rough Lumber → Standard Planks → Laminated Beams → Densified Timber (Woodworking Bench). Mineral Sand → Coarse-Sifted Ore → Sintered Brick → Refined Ore → Microcrystalline Plate (Chimney Kiln). Keep both running from RV 6.
- Spend Plant Growth Tonic on trees and Energizing Work Meals on mines for byproducts. Keep 50–100 of each for urgent orders.
- Index Score gives Modification Toolkits. Craft one of everything once, and buy cheap furniture (blocks: 2 Bud Tickets for 6 points).
- Never buy the Incubation Reaction Module. There aren't enough toolkits to go around.
- Make the Ability Distribution numbers green (Homeland, press 5, tap ! next to Ability Distribution) so the Home runs at full speed while you're offline.
- Buy plenty of seeds before logging off. Visit daily to treat sick or bored Aniimo.
